import java.awt.Image;
import java.awt.Rectangle;

import net.lbjhs.game2d.GameEntity;

public class ClientEntity extends GameEntity {
	PlayerEntityData data;
	Image i;
	boolean expired;
	int duration;
	public ClientEntity(PlayerEntityData data, Image i, int d)
	{
		super(new Rectangle(50, 50));
		this.data = data;
		this.i = i;
		duration = d;
		expired = false;
	}
	public Image render() {
		return i;
	}
	public void setPos(double x, double y) {
		super.setPos(x, y);
	}
}
